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Name Douglas Domingos
Location Campina Grande, PB - Brazil
Education B.Sc Candidate in Computer Science
Skills Frontend, Backend, DevOps, Cloud
Interests Game Development and Digital Art

Undergraduate student in Computer Science at the Federal University of Campina Grande (UFCG).

As a pragmatic software engineer, my goal is to deliver reliable, high-value solutions to end users, regardless of the technologies involved. I believe that exceptional products are born from the synergy of flexible teams, clear communication, and decisions strictly guided by solid metrics and tangible impacts.

Behind the pragmatism, however, lies the soul of an artist. I’m fascinated by how the experiences and creativity of a team are translated into the problem-solving process. For me, the true beauty of software architecture lies in the way teams extract the most out of the available resources to build incredible user experiences.

Beyond DevOps and Infrastructure, I have a strong interest in Pixel Art and Game Development. After all, creating games is what brought me into programming, and this passion is still alive, more than ever. Today, I invest part of my free time in traditional and digital art, as a way to express what can’t be contained within the boundaries of an IDE.

With plans to debut as an Indie GameDev at some point in the future, I’m convinced that my technical background, alongside my artistic side, will merge into a genuine identity that will be etched into every story I plan to tell.